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An Artist's Guide to Programming: A Graphical Introduction
Computers & Internet

An Artist's Guide to Programming: A Graphical Introduction

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"An Artist's Guide to Programming" by Parker, Jim, published by No Starch Press. **Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.***A Graphical Introduction to Programming* teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.### About the Author**Jim Parker** is a professor, author, and artist. He has published a dozen books and over 170 technical papers, and also writes short stories. He has degrees in mathematics and computer science, and holds a PhD from the State University of Ghent, Belgium. Parker has exhibited generative art and even sent art into space. Book details: published 2022. Order now on BookShops.in with fast, reliable delivery across India.

Book Specifications

ISBN-139781718501645
ISBN-101718501641
PublisherNo Starch Press
Languageenglish
Print Length248 pages
CategoryComputers & Internet

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