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Face Geometry and Appearance Modeling: Concepts and Applications by Zicheng Liu – Hardcover book cover
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Face Geometry and Appearance Modeling: Concepts and Applications by Zicheng Liu – A Cambridge University Press Reference

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Product Description

Introduction

Faces are the most expressive and recognizable part of the human body, yet teaching machines to understand them with human-like precision remains one of the most challenging problems in computer vision. Face Geometry and Appearance Modeling: Concepts and Applications by Zicheng Liu offers a rigorous, application-oriented exploration of how computers can model, analyze, and interpret facial geometry and appearance from digital images. This hardbound volume from Cambridge University Press is an essential resource for Indian researchers, postgraduate students, and professionals working in computer vision, graphics, and multimedia systems.

Book Overview

This comprehensive work bridges the gap between theoretical foundations and real-world implementation. It systematically covers the entire pipeline of face modeling—from capturing raw image data to reconstructing 3D geometry and simulating appearance under varying lighting and pose. The author integrates mathematical tools, physical optics, image processing algorithms, and prototype system designs, making the book equally valuable for academic study and industrial application development.

Key Highlights

  • Complete pipeline coverage: From 2D image acquisition to 3D shape reconstruction and appearance synthesis.
  • Physics-based approach: Connects illumination models, reflectance properties, and camera optics to facial appearance.
  • State-of-the-art techniques: Includes morphable models, statistical shape analysis, and deep learning-based methods where relevant.
  • Indian context relevance: Addresses challenges like diverse skin tones, facial hair, and varying lighting conditions common in the subcontinent.
  • Practical focus: Each chapter ends with implementation pointers and references to open-source toolkits.

Inside the Book

The book is organized into three logical parts. Part I lays down the mathematical and physical groundwork—linear algebra, optimization, camera models, and radiometry. Part II dives into geometry modeling: feature detection, face alignment, 3D morphable models, and non-rigid registration. Part III focuses on appearance: texture synthesis, relighting, expression transfer, and performance-driven animation. Real-world case studies from surveillance, social media, and biometrics are woven throughout.

Key Topics

  • 2D face alignment and landmark detection
  • 3D face reconstruction from single and multiple images
  • Statistical shape and texture models (PCA, LDA)
  • Illumination modeling and intrinsic image decomposition
  • Face animation and expression cloning
  • Pose-invariant face recognition
  • Appearance transfer and aging simulation
  • Evaluation metrics for face modeling systems

Reader Benefits

  • For researchers: Gain a structured understanding of the field with clear problem formulations and state-of-the-art solutions.
  • For students: Build a strong foundation in both theory and practice, with sufficient mathematical detail to implement algorithms.
  • For application developers: Learn how to design prototype systems for face-based search, video analytics, and augmented reality.
  • For Indian academics: The content is ideal for advanced courses in computer vision, image processing, and machine learning offered at IITs, NITs, and central universities.

Learning Outcomes

After studying this book, readers will be able to: (1) formulate face modeling problems in precise mathematical terms, (2) implement core algorithms for face alignment, reconstruction, and appearance synthesis, (3) critically evaluate the strengths and limitations of different modeling approaches, (4) design and prototype a complete face processing system, and (5) apply these techniques to domains such as biometric authentication, digital entertainment, and medical imaging.

Who Should Read

This book is tailored for graduate students (M.Tech and PhD) in computer science and electrical engineering, researchers in computer vision and graphics labs, and R&D engineers working on face-related products. It assumes basic knowledge of linear algebra, calculus, and programming (preferably Python or C++). Undergraduate students with strong mathematical backgrounds and a keen interest in AI will also find it accessible. Professionals in the Indian IT industry working on video surveillance, social media, or gaming will benefit immensely.

About the Author

Zicheng Liu is a leading researcher in computer vision and graphics. He has made seminal contributions to face modeling, image-based rendering, and human-computer interaction. With decades of experience at top research institutions and industrial labs, Liu brings both academic depth and practical insight to this book. His clear exposition style makes complex topics approachable without sacrificing rigor.

About the Publisher

Cambridge University Press is one of the world's oldest and most respected academic publishers. Known for its high editorial standards and authoritative content, CUP has been serving the global scholarly community since 1534. This hardcover edition is printed on quality paper with durable binding, ensuring it remains a reference you can rely on for years.

Conclusion

Face Geometry and Appearance Modeling: Concepts and Applications is not just a textbook—it is a research companion and a practical guide. Whether you are building the next-generation face recognition system for Indian airports, developing animation tools for Bollywood, or simply exploring the frontiers of computer vision, this book will equip you with the knowledge and skills to succeed. Add this definitive volume to your library today.

Quick Summary

Face Geometry and Appearance Modeling: Concepts and Applications by Zicheng Liu is a definitive academic reference for anyone delving into computer vision and image processing. The book provides a systematic exploration of how human faces can be modeled geometrically and in terms of appearance from digital images. It covers essential mathematical foundations, physical lighting models, and advanced computer vision algorithms that enable face detection, recognition, expression analysis, and 3D reconstruction. The author, a respected figure from Microsoft Research, presents prototype systems and real-world applications in surveillance, image search, and social networking. This book is ideal for graduate students, researchers, and professionals who want to master face modeling techniques. By purchasing from Bookshops.in, Indian readers get a premium hardcover copy delivered to their doorstep, ensuring access to high-quality academic content for study or professional development.

Book Highlights

Comprehensive coverage of face geometry and appearance modeling
Detailed explanation of mathematical and physical foundations
Practical computer vision techniques for face image processing
Applications in surveillance, image search, and social networking
Prototype system descriptions for real-world implementation
Lighting and pose invariant face recognition methods
3D face reconstruction from single and multiple images
Expression analysis and synthesis techniques
Texture mapping and shape-from-shading approaches
Depth camera and photometric stereo integration
Face tracking and animation algorithms
Biometric face system design principles
State-of-the-art research from leading experts
Published by Cambridge University Press for academic rigor

Book Specifications

ISBN-139780521898416
ISBN-100521898412
Publisher‎ Cambridge University Press
Language‎ English
Dimensions‎ 15.49 x 2.29 x 23.11 cm
Weight‎ 580 g
Country‎ India
CategoryProgramming & Software Development › Graphics & Multimedia
GenreNon-fiction
Original LanguageEnglish

Frequently Asked Questions

What is this book about?
It systematically covers modeling face geometry and appearance from images, including mathematical tools, physical concepts, and computer vision techniques.
Who is the author?
Zicheng Liu, a renowned researcher in computer vision and former senior researcher at Microsoft Research.
Is this book suitable for beginners?
It is designed for researchers and graduate students with a background in image processing or computer vision.
What applications are covered?
Surveillance, image and video search, social networking, biometrics, and face animation.
Does the book include implementation examples?
Yes, it describes prototype systems and provides practical algorithm details.
Is this a hardcover edition?
Yes, the edition available is hardcover.
Which publisher released this book?
Cambridge University Press.
Can I use this book for a course?
Yes, it is an excellent reference for advanced undergraduate or graduate courses in computer vision.
Does the book cover 3D face modeling?
Yes, it includes 3D face reconstruction from images and depth cameras.
Are there exercises or problems?
The book focuses on concepts and applications, not problem sets.
What is the ISBN?
9780521898416.
Is this book available in India?
Yes, you can purchase it from Bookshops.in.
What language is the book in?
English.

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