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RESEARCHING LEARNING IN VIRTUAL WORLDS (Human–Computer Interaction Series)
Computers & Internet

RESEARCHING LEARNING IN VIRTUAL WORLDS (Human–Computer Interaction Series)

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"Researching Learning in Virtual Worlds" by Kieron Sheehy (auth.), Anna Peachey, Julia Gillen, Daniel Livingstone, Sarah Smith-Robbins (eds.), published by Springer. Researching Learning in Virtual Worlds covers a range of research undertaken in 3D virtual environments, looking at both the methods and results of the studies. This groundbreaking book is the first to specifically address research methods and related issues for education in virtual worlds. It opens with an accessible introduction to the book and to the subject, providing an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, making it essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines. Many of the chapters in this book are extended papers from Researching Learning in Virtual Environments (ReLIVE08), an international conference hosted by the Open University UK. Authors of the best papers and presentations from the conference were invited to contribute to Researching Learning in Virtual Worlds. Book details: 196 pages, published 2010. Order now on BookShops.in with fast, reliable delivery across India.

Book Specifications

ISBN-139781849960465
ISBN-101849960461
PublisherSpringer London Ltd
Languageenglish
Print Length196 pages
CategoryComputers & Internet

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