
Virtual Memory: Time-Based Art and the Dream of Digitality by Homay King – A Philosophical Study of Digital Art and Virt
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Product Description
Introduction
In an age where digital technology permeates every aspect of our lives, the concept of the 'virtual' has often been reduced to mere simulation or the opposite of the real. Homay King’s Virtual Memory: Time-Based Art and the Dream of Digitality offers a profound rethinking of this term, returning to its philosophical roots as a potential on the verge of becoming. This hardcover edition from Duke University Press is an essential read for Indian students, artists, and scholars who wish to explore how contemporary time-based art transcends the binary between the digital and the analog, the abstract and the tangible.
Book Overview
This book is a rigorous yet accessible journey into the heart of digital aesthetics and critical theory. King argues that the virtual is not a substitute for reality but a dynamic force that shapes our perception of time, memory, and embodiment. By examining works of video art, new media installations, and experimental cinema, she demonstrates how artists harness the 'virtual' to create experiences that are deeply rooted in lived, material conditions. The book challenges the dominant narratives of disembodiment often associated with digital culture, offering instead a vision where technology and human experience are inextricably intertwined.
Key Highlights
- Philosophical Depth: Engages with continental philosophers such as Henri Bergson, Gilles Deleuze, and Jacques Derrida to redefine the virtual as a creative, generative potential.
- Artistic Focus: Analyzes groundbreaking works by contemporary artists who use time-based media to explore memory, duration, and the passage of time.
- Critical Framework: Offers a new theoretical lens for understanding how digital art resists the commodification of experience and the erasure of the body.
- Timely Relevance: Provides crucial insights for a world increasingly mediated by screens, algorithms, and virtual spaces, without losing sight of the physical and the real.
Inside the Book
The book is structured around close readings of specific artworks and films, each chapter unpacking a different facet of the virtual. King moves from early video art to contemporary digital installations, showing how artists use techniques like slow motion, looping, and fragmentation to evoke the virtual’s temporal nature. She also delves into the politics of digitality, questioning who gets to dream of a purely digital existence and at what cost. The writing is rich with examples, making complex theoretical concepts tangible for readers who may be new to critical theory.
Key Topics
- The philosophy of time and duration in art
- Bergson’s concept of memory and its relevance to digital media
- The relationship between the virtual and the actual in artistic practice
- Deleuzian notions of the time-image and the movement-image
- Embodiment and the politics of digital representation
- How time-based art critiques the ideology of the 'digital sublime'
- The materiality of digital media and its connection to lived experience
Reader Benefits
- Gain a sophisticated understanding of what 'virtual' truly means beyond common tech jargon.
- Develop critical tools to analyze digital art, film, and new media with depth and nuance.
- Connect philosophical ideas to concrete artistic examples for better comprehension.
- Enhance your academic writing or creative practice with a solid theoretical foundation.
- Navigate the complex landscape of contemporary art with confidence and insight.
Learning Outcomes
By the end of this book, readers will be able to: articulate the philosophical distinction between the virtual and the digital; critically evaluate time-based artworks using concepts from continental philosophy; understand how memory and duration function within digital aesthetics; and apply King’s framework to analyze new media art in the Indian context. The book equips students and professionals alike with a vocabulary to discuss the intersection of technology, art, and human experience.
Who Should Read
This book is ideal for graduate and undergraduate students in art history, film studies, media studies, and philosophy. It is also a valuable resource for practicing artists, curators, and critics who work with time-based or digital media. Indian readers interested in the cultural implications of technology—from Bollywood’s digital turn to the rise of video art in Indian galleries—will find King’s arguments both illuminating and applicable. Anyone seeking a thoughtful, non-simplistic take on our digital age will find this book rewarding.
About the Author
Homay King is a professor of history of art at Bryn Mawr College. Her research spans film theory, continental philosophy, and contemporary art. She is also the author of Lost in Translation: Orientalism, Cinema, and the Enigmatic Signifier. King’s work is known for its intellectual rigor and its ability to bridge the gap between abstract theory and concrete artistic practice.
About the Publisher
Duke University Press is a leading academic publisher based in Durham, North Carolina, renowned for its contributions to the humanities and social sciences. With a strong catalog in cultural studies, film theory, and critical theory, Duke UP is a trusted source for groundbreaking scholarship that shapes academic discourse worldwide.
Conclusion
Virtual Memory: Time-Based Art and the Dream of Digitality is not just a book about art or technology—it is a meditation on what it means to be human in a world of screens and signals. Homay King’s original and thought-provoking work restores the virtual to its rightful place as a site of potential, creativity, and embodied experience. For anyone in India seeking to understand the deeper currents of our digital era, this hardcover volume is an indispensable addition to your library.
Quick Summary
Virtual Memory: Time-Based Art and the Dream of Digitality by Homay King is a groundbreaking philosophical exploration of digital art that redefines the concept of the virtual. Drawing on continental philosophy and critical theory, King returns to the original meaning of the virtual as a potential on the cusp of becoming, rather than a mere simulation. The book examines time-based art—such as video installations and new media works—to show how these creations transcend simplistic distinctions between digital and analog, abstract and tangible, disembodiment and lived experience. Ideal for Indian students and scholars of art history, media studies, and philosophy, this work offers a fresh critical lens for understanding contemporary digital culture. Readers will learn to apply deep theoretical frameworks to analyze art and technology, gaining insights that are both intellectually rigorous and practically relevant. Published by Duke University Press, this hardcover edition is a valuable addition to any academic library. Buy from Bookshops.in for authentic copies and reliable service across India.
Book Highlights
Book Specifications
| ISBN-13 | 9780822359593 |
| ISBN-10 | 0822359596 |
| Publisher | Duke University Press |
| Language | English |
| Dimensions | 15.24 x 1.27 x 22.61 cm |
| Weight | 431 g |
| Category | Performing Arts › Film & Television |
| Genre | Art Theory & Philosophy |
| Original Language | English |
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