Search results for "Rules of Play: Game Design Fundamentals"
43 results found
Search results

Osprey Games
Bolt Action: WWII Wargames Rules by Warlord Games

Society & Social Sciences
Satellite Communications Fundamentals (English, Jules E. Kadish)

Sciences, Technology & Medicine
Pay Up and Play the Game (English, Wray Vamplew)

Sciences, Technology & Medicine
Pay Up and Play the Game (English, Wray Vamplew)

Society & Social Sciences
The Rules of Play (English, David Leheny)

Arts, Film & Photography
Game Design (English, Richard Rouse III)

Arts, Film & Photography
Game Design (English, Lewis Pulsipher)

Programming
The Fundamentals of C/C++ Game Programming (English, Brian Beuken)

Society & Social Sciences
Celebration Capitalism and the Olympic Games (English, Jules Boykoff)

Arts, Film & Photography
Tabletop Game Design for Video Game Designers (English, Ethan Ham)

Engineering
The Fundamentals of Video Game Literacy (English, Ryan Zhao)

Law
D. H. Lawrence's Australia (English, David Game)

Sciences, Technology & Medicine
Shadowrun Anarchy (English, Catalyst Game Labs)

Arts, Film & Photography
Mobile Game Design (English, Claudio Scolastici)

Arts, Film & Photography
3D Game Engine Design (English, Eberly David)

Books
Rules for Rule Breaking (English, Talia Tucker)

Books
The Papers of Henry Clay (English, Henry Clay)

Books
The Papers of Henry Clay (English, Henry Clay)

Science Fiction & Fantasy
How to Create Fantasy Art for Computer Games by Claire Wallace | Hardcover | A & C Black Publishers | 9781408127629 | Game Art & Design Books

Arts, Film & Photography
World Building for Game Designers by Steve Dee | CRC Press Hardcover | Tabletop Game Design Book for Students & Professionals

Osprey Games
Bolt Action: Armies of Germany by Warlord Games

Crafts, Hobbies & Home
Hoyle's Rules for Card Games (English, Edmond Hoyle)

New York University Press
How to Play Video Games: 1 (User's Guides to Popular Culture

ALA Editions
Winning Library Grants: A Game Plan by Herbert B. Landau

New York University Press
How to Play Video Games by Matthew Thomas Payne

Arts, Film & Photography
Google Sketchup for Game Design (English, Robin De Jongh)

Language, Linguistics & Writing
Phonology and Morphology of Creole Languages (English, Ingo Plag)

Createspace Independent Publishing Platform
Learn to Play Go: A Master's Guide to the Ultimate Game: A M

Sciences, Technology & Medicine
Strategic Foundations of General Equilibrium (English, Douglas Gale)

Sciences, Technology & Medicine
The Game of the Name (English, Gregory McCulloch)

Arts, Film & Photography
The Art of We Happy Few (English, Compulsion Games)

Books
Ante Bellum Houses of the Bluegrass (English, Clay Lancaster)

Arts, Film & Photography
Unreal Development Kit Game Design Cookbook (English, Thomas O. Mooney)

Engineering
Kierkegaard and Levinas (English, Frank (University of Notre Dame) Reilly)

Arts, Film & Photography
Film Figures (English, Warwick Mules)

Cornell Global Perspectives
Financial Citizenship by Annelise Riles

Books
Financial Citizenship (English, Annelise Riles)

Books
Games to Play with Babies (English, Jackie Silberg)

Computers & Internet
The Fundamentals of C/C++ Game Programming by Brian Beuken (2nd Edition) | Hardcover | A K Peters Ltd | Game Programming Books for Indian Coders

Computers & Internet
The Art of Concurrency (English, Clay Breshears)

Law
The Metamorphosis of War (English, Avery Plaw)

Arts, Film & Photography
Digital Design and Verilog HDL Fundamentals (English, Joseph Cavanagh)

Books
