Search results for "Game Design: A Practical Approach by Paul Schuytema"
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University of Pittsburgh Press
Formal Logic: A Philosophical Approach by Paul Hoyningen-Hue

Arts, Film & Photography
Cut and Fold Techniques for Pop-Up Designs by Paul Jackson | Laurence King | Hardcover | Illustrated | Graphics & Design Book

Society & Social Sciences
The Toxic Meritocracy of Video Games (English, Christopher A. Paul)

Science Fiction & Fantasy
How to Create Fantasy Art for Computer Games by Claire Wallace | Hardcover | A & C Black Publishers | 9781408127629 | Game Art & Design Books

Arts, Film & Photography
Game Design (English, Lewis Pulsipher)

Medicine & Health Sciences
Pathology of the Pancreas: A Practical Approach

Programming
Programming.Architecture by Paul Coates – Computational Desi

Society & Social Sciences
How Does Social Science Work? (English, Paul Diesing)

Arts, Film & Photography
Level Up! the Guide to Great Video Game Design (English, Scott A. Rogers)

Arts, Film & Photography
Tabletop Game Design for Video Game Designers (English, Ethan Ham)

Science & Mathematics
Mathematical foundations of social anthropology by Paul A. B

Arts, Film & Photography
World Building for Game Designers by Steve Dee | CRC Press Hardcover | Tabletop Game Design Book for Students & Professionals

Sciences, Technology & Medicine
Shadowrun Anarchy (English, Catalyst Game Labs)

Arts, Film & Photography
Mobile Game Design (English, Claudio Scolastici)

Law
D. H. Lawrence's Australia (English, David Game)

Arts, Film & Photography
Game Design (English, Richard Rouse III)

Books
Gamedev: 10 Steps to Making Your First Game Successful by Wlad Marhulets – Unfold Publishing, English, Hardcover – A Practical Guide for Aspiring Game Developers

Arts, Film & Photography
Practical Cinematography (English, Paul Wheeler)

Arts, Film & Photography
Acoustics And Architecture by Paul E. Sabine | Hardcover | Architecture & Design Book | Read Books

Cambridge University Press
Repeated Games by Jean-François Mertens – Game Theory

Literature & Fiction
A Structural Approach to the Analysis of Drama (English, Paul M. Levitt)

Arts, Film & Photography
The Glaucoma Book: A Practical, Evidence-Based Approach to Patient Care by Paul N. Schacknow & John R. Samples | Springer Hardcover 2010 Edition | Ophthalmology Reference for Indian Doctors

Arts, Film & Photography
Crossing Design Boundaries (English, Paul Rodgers)

Religion & Spirituality
Hebrew Bible (English, Gale a. Yee)

Books
Beyond a Common Joy (English, Paul A. Olson)

Books
Playtesting Best Practices: Real World and Online by Chris Backe | CRC Press | Hardcover | 1st Edition | Tabletop Game Design Book for Students & Designers

Religion & Spirituality
Tender Carnivore and the Sacred Game (English, Paul Shepard)

Art History
User Centered System Design by Donald A. Norman

Arts, Film & Photography
3D Game Engine Design (English, Eberly David)

Engineering
Practical Electronics for Inventors (English, Paul Scherz)

Rowman & Littlefield Publishers
Psychologizing: A Personal, Practice-Based Approach to Psych

Science & Mathematics
Exam Practice Workbook: IB Math AA SL by Paul Fannon

Literature & Fiction
Cancer: An Integrative Approach by Doru Paul | Springer Nature Hardcover | Oncology Textbook for Clinicians & Researchers

Law
And so We Came to Rome by Paul W. Walaskay

Foundation for Critical Thinking
How to Write a Paragraph by Richard Paul

Literature & Fiction
Practical Approaches to Dramatherapy by Andersen-Warren

Sciences, Technology & Medicine
Game Theory (English, Roger A. McCain)

Arts, Film & Photography
Cities and Design by Paul L. Knox | Routledge Critical Introductions to Urbanism and the City | Hardcover English Edition | Urban Design Textbook for Students & Professionals

Programming
Game Audio Programming 5: Principles and Practices by Guy So

Arts, Film & Photography
Google Sketchup for Game Design (English, Robin De Jongh)

Programming
A Practical Handbook for Software Development by N. D. Birre

Politics
